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democartridges [2016/08/02 16:56] – [Container Zone Demo Cartridge] Boettchersdemocartridges [2022/04/09 20:42] (current) – [Zone Control] Boettchers
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-==== Cart: Printing Variables====+==== Cart: Talk to a character ==== 
 +  * Download (right mouse button, download as...): {{:democartridges:carttalktocharacter.txt|carttalktocharacter.txt}} 
 +  * Demo-Creator: GeoMagician 
 +=== Description === 
 +This cartridge demonstrates how you position a character in a zone and how you can talk to the character. 
 +=== Content === 
 +  * Character Container (position) 
 +  * Character Commands 
 +  * Character Command Events 
 +  * Messages 
 + 
 +---- 
 +==== Cart: Printing Variables ====
   * Download (right mouse button, download as...): {{:democartridges:cartprintvariable.txt|cartprintvariable.txt}}   * Download (right mouse button, download as...): {{:democartridges:cartprintvariable.txt|cartprintvariable.txt}}
   * Demo-Creator: GeoMagician   * Demo-Creator: GeoMagician
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-==== Cart: Timer Demo Cartridge====+==== Cart: Timer Demo Cartridge ====
   * Download (right mouse button, download as...): {{:democartridges:carttimerdemo.txt|carttimerdemo.txt}}   * Download (right mouse button, download as...): {{:democartridges:carttimerdemo.txt|carttimerdemo.txt}}
   * Demo-Creator: GeoMagician   * Demo-Creator: GeoMagician
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   * Display Timer Value   * Display Timer Value
   * Play Anywhere   * Play Anywhere
 +
 +----
 +==== Cart: Moving Zone ====
 +  * Download (right mouse button, download as...): {{:democartridges:carthunted.txt|carthunted.txt}}
 +  * Demo-Creator: Charlenni based on code by Bodenseepinguin
 +
 +=== Description ===
 +This demo features a moving zone that hunts the player. A timer is used to move the zone every 5 seconds. Customer LUA script (located under Cartridge/AuthorScript) provides the functionality to move the zone. Additional magic (LUA-commands) is hidden on the timer's Tic event page. Remember to check this page as well as the Author Script.
 +
 +=== Content ===
 +  * Moving zone
 +  * Author script
 +  * LUA commands
 +  * Timer
 +  * Earwigo variable names in LUA
  
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 You can **always** see items that have been placed in the player's **inventory**. If your game idea works with all items inside the player's inventory, you have no problem. You do not need this demo cartridge. You can **always** see items that have been placed in the player's **inventory**. If your game idea works with all items inside the player's inventory, you have no problem. You do not need this demo cartridge.
-  * +
 If you want to activate and deactivate several items together, here is a solution If you want to activate and deactivate several items together, here is a solution
   - create an invisible Zone (named ContainerZone) that will contain your items   - create an invisible Zone (named ContainerZone) that will contain your items
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   * Items in Items   * Items in Items
   * Visibility of items inside zones   * Visibility of items inside zones
 +
 +----
 +==== Cart: Zone Control====
 +  * Download (right mouse button, download as...): {{:democartridges:cartzonecontrol.zip|cartzonecontrol.zip}}
 +  * Demo-Creator: GeoMagician
 +=== Description ===
 +This cartridge uses function calls to activate and de-activate multiple zones. The player can select any zone. Once he is inside the zone all other zones will become unusable (inactive). If the player leaves the zone all unvisited zones will become available again.
 +=== Content ===
 +  * function call
 +  * function parameter
 +  * Set value
  
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democartridges.1470149767.txt.gz · Last modified: 2016/08/02 16:56 by Boettchers